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Topic : "[IMG] test art..." |
Jaymo member
Member # Joined: 14 Sep 2000 Posts: 498 Location: Saarbr�cken, Germany
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Posted: Thu Nov 30, 2000 2:00 am |
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Hey feng, if you used a simple 3d scene to get the perspective, could you also post a screenshot of it? Would be interesting IMO. |
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Vortx member
Member # Joined: 21 Jun 2000 Posts: 196 Location: Los Angeles, CA USA
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Posted: Thu Nov 30, 2000 2:47 am |
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Thanx again for the compliments =)
I can't wait to show you guys all the final ones.
About the paper, i just use regular copy paper. They take marker great; the marker bleeds just a bit, which makes it easier to blend. Special paper are often too slick, so the marker smears and slides all over the place - bad.
Here's a quick 3D shot i used to set up the perspective. All you need are the major perspective lines. This makes it easy to set up hard angle shots. When adding details, just follow the perspective lines. As long as you understand perspective well, 3D setup can be very helpful.
Dhabih, good to hear from you. Thank you for hosting such a great forum...
It's late...gotta get some sleep...
-feng
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natec member
Member # Joined: 08 Aug 2000 Posts: 121 Location: encinitas, ca, USA
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Posted: Thu Nov 30, 2000 2:14 pm |
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Vortx,
Love your stuff...it freaking ROCKS!! Can't wait to see all the Battle Realms gear as well.
I have thought of setting up similar perspective 3d scenes as reference myself, but I wonder about it weakening my already poor perspective drawing skills. Though I could spend the time to layout everything with a ruler and all, cause I know I can't eyeball it close...
-n |
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RayTraced junior member
Member # Joined: 16 Sep 2000 Posts: 8 Location: Arlington, VA, USA
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Posted: Tue Dec 19, 2000 7:02 am |
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Hey Vortx
I loved your ink sketch and I could not resist doing it in 3d. Kind of ironic because someone on another board who says they worked with you said you started in 3d in the 1st place. It has come full circle.
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Bizarde member
Member # Joined: 22 Aug 2000 Posts: 410 Location: Romania
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Posted: Tue Dec 19, 2000 10:25 am |
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IMMMPRESSIVE!!!
~bizarde |
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NeroX junior member
Member # Joined: 01 Dec 2000 Posts: 38 Location: Somewhere in Germany
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Posted: Tue Dec 19, 2000 1:38 pm |
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GREAT WORK!!! I LOVE IT!
Are the circles hand drawn, or did you use kinda tool? You should make a tut for this tech. ! Keep on...bye NeroX www.NeroX.de |
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A.Buttle member
Member # Joined: 20 Mar 2000 Posts: 1724
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Posted: Tue Dec 19, 2000 3:02 pm |
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Ray Traced, don't be a grave digger.
------------------
Larry Flint's right! You guys suck!
Joe Dillingham
[email protected]
Three Times A Day |
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RayTraced junior member
Member # Joined: 16 Sep 2000 Posts: 8 Location: Arlington, VA, USA
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Posted: Tue Dec 19, 2000 5:46 pm |
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AAkkkk
Grave Digger ouch. Not like I said I made it or anything. HEll I posted it in the string he had the sketch in.
Oh well. I understand |
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Vortx member
Member # Joined: 21 Jun 2000 Posts: 196 Location: Los Angeles, CA USA
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Posted: Wed Dec 20, 2000 12:04 am |
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Very nice raytraced. What program is that? Are you gonna throw some textures on it? The lighting is great.
-feng |
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RayTraced junior member
Member # Joined: 16 Sep 2000 Posts: 8 Location: Arlington, VA, USA
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Posted: Wed Dec 20, 2000 12:28 am |
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Made it in Max. Did not take too long. I rendered each light out seperatly and composited in PS. Also rendered out some seperate lights for some radiosity simulation and composited it on. Then I specular blurred some of the light in PS.
Thinking about texturing it. Not sure of what look would be good for it. I was thinking the walls be a sandstone material and then maybe some dark metal for the main parts.
Any thoughts? |
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sock member
Member # Joined: 18 Oct 2000 Posts: 167 Location: Austria
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Posted: Wed Dec 20, 2000 12:47 am |
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OMG!!!
i love your style vortx...
and raytraced... ..can't see your pic but maybe some really 'hard' stone-texture would be cool, and than as you said a cool dark metal texture.. |
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