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Topic : "The Speedpainting Thread (IV)" |
Xavier Marquis junior member
Member # Joined: 01 Oct 2003 Posts: 27 Location: Paris
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Mikko K member
Member # Joined: 29 Apr 2003 Posts: 639
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Posted: Mon Nov 27, 2006 1:07 pm |
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The idea about how working hard inside your cave can actually stop you from broadening your horizons is interesting.
You know, some industrial design types draw really well in perspective.. Okay do that for ten years or so, and you're still not even close to someone who can draw AND use 3d apps properly.
So would it be better to actually play the games you're designing for, go traveling abroad or just have a few beers down the pub? Something to think about.
Should this nonsense be moved to discussion section?
EDIT, almost forgot: Octavian, Pringle, M@, Davidsmit, ax-hv, Annisahmad: Awesome!  |
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Ranath member
Member # Joined: 02 Apr 2004 Posts: 611 Location: Helsinki, Finland
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Posted: Mon Nov 27, 2006 1:16 pm |
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pringle - that's awesome
this sucks
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Sukhoi member
Member # Joined: 15 Jul 2001 Posts: 1074 Location: CPH / Denmark
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Posted: Mon Nov 27, 2006 2:16 pm |
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LP LP LP |
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Mitsui member
Member # Joined: 06 Aug 2002 Posts: 642 Location: Hamburg/Germany
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Posted: Mon Nov 27, 2006 2:54 pm |
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sukhoi nice
xavier cool!
from life
 _________________ Goro Fujita: www.area-56.de |
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The Insane Lemur member
Member # Joined: 19 Oct 2003 Posts: 768
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Posted: Mon Nov 27, 2006 6:41 pm |
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great paintings as usual, aswell as interesting discusion. I would like to experiment more outside of my comfort zone, seems lately I get way too caught up with noodling useless detail that takes away instead of working the broad loose range of the picture.
something to post-
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octavian member
Member # Joined: 28 Feb 2004 Posts: 401 Location: Kalifornia
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Posted: Mon Nov 27, 2006 8:29 pm |
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Werd son!
All this discussion has got me thinking again. it's funny how we all realize different things and subscribe to different theories about aesthetics.
I think a lot of aspiring artist's (me included) problem has a lot to do with value relationships (contrast and respective shapes and edges) and placement of texture/contrast to lead the eye. To me idea is important, but I'd rather get the fundamentals down first. Guys like sparth, Mikko, Mullins, Pringle, M@, Cicinimo, etc all seem to really understand these concepts and prove to me beyond a shadow of a doubt that detail is not important to a powerful composition or a readable image... in fact it is more desirable to leave a majority of detail out and let the viewer imagine the rest. Sparth has gotten so minimalistic in his latest works and I think his work gets ever more powerful. It has taken me years to really start to grasp the concept, but even still I don't understand how to employ it in my already bad technique.
ah, whatever... hopefully I can steal some more theories at the gnomon workshop. I heard Mullins is a 6 armed robot from the future... I guess I'll find out this saturday!!
Here is a study that taught me nothing. lol

Last edited by octavian on Mon Nov 27, 2006 9:22 pm; edited 3 times in total |
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notspecialist junior member
Member # Joined: 26 Nov 2006 Posts: 29 Location: Los Angeles
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Posted: Mon Nov 27, 2006 8:47 pm |
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awesome works you guys, nice atmosphere there ranath!
m@, pringle, those are insane. for speedies, do you guys usually start with shape generation and look for an idea in the shapes or start with an idea already?
here's mine, i used ref, but not a paint over or anything.
 _________________ sketchBook
website
Last edited by notspecialist on Mon Nov 27, 2006 10:27 pm; edited 1 time in total |
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watmough member
Member # Joined: 22 Sep 2003 Posts: 779 Location: Rockland, ME
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Posted: Mon Nov 27, 2006 9:08 pm |
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hurri,sparth,mitsui,ranath,misc,lingy,thanks fellas
great paintings everyone
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Matthew member
Member # Joined: 05 Oct 2002 Posts: 3784 Location: I am out of here for good
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Posted: Mon Nov 27, 2006 11:14 pm |
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ohh I was gonna write something but I will leave it alone. With limiting yourself you are committed to not touch, color balance, contrast and brightness adjustments, no layer effects, no undo and some more things but now I will shut up.
Only expanding my previous comment here above: Whether this makes you better or not is up to you.
Interesting discussion though, me and my friend over here has been discussing a similar thing within the decorative business. The choice of doing things you not like and accepting it or do it your own way and maybe be limited in doing it, being forced to take smaller jobs, hard to even find those in me native country.
//one more thing but it has to be expanded in order to make some sence and I will only be short commented about it. Critique and comment has to be discussed upon, whether it helps you as a artist or not? In the end the critique you are given comes down to personal and maybe what is expected, hmm u getting me? Anyway I see it all the time here and comments are widely given if I may say someone likes the work displayed or not, leaving it with the simple absolute -"it's awesome", or if not the critique is coming down. hmm maybe I will come to terms with it in the future.
Abstract gives you the freedom to maybe create things the way you want them, not supposed how they should be, this what I like the most with the abstract thinking.
ok hiding hour for some time, I will not reply this so feel free to bad mouth me.
keep up everyone.
Matthew / Mattias
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Jabo member
Member # Joined: 25 Jul 2002 Posts: 467 Location: Germany
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Posted: Tue Nov 28, 2006 6:34 am |
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Wait, huh? I'm confused by all the text in here. Really, I thought this thread was dead.
octavian wrote: |
Here is a study that taught me nothing. lol |
As long as it looks hot (and it does ), that doesn't matter to me
annisahmad wrote: |
Suggestion: Perhaps there should be a new activity here on sijun that tries to induce the what. We all paint ideas, and try to improve on that. |
Let's get it on, I'll surely pull down the level but ideas are what I'm lacking right now. And just techniques is boring. "Developing" things (literally speaking) can be an eye-opener sometimes. Finding new ways to do something, not defined by the goal, but by the process.
Uh, no pic *hides* |
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Cpt.Obvious member
Member # Joined: 23 Sep 2003 Posts: 239
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Posted: Tue Nov 28, 2006 8:19 am |
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pic that should be posted together with my previous post. for sake of pain2post rule
 _________________ You must click here |
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Isric member
Member # Joined: 23 Jul 2000 Posts: 1200 Location: Calgary AB
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Posted: Tue Nov 28, 2006 9:12 am |
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The art a person creates depends entirely on their intended audience. For a guy like you, Matthew, it seems you make art for yourself. You are the audience, experimenting and working on self-indulgent exercises.
Most people at Sijun try to express ideas to other artists, or consumers, or family. Critiquing art that is meant as self exploration is tough, because only the artist truly understands. I could critique the image you just posted, but it's un-readable. You posted it because you like it, but you obviously haven't made it for us to really understand. However most people here create art that is meant to be viewed and understood. It's a discussion between artist and viewer. In a sense it's not even art anymore, it's illustration. It's visual communication. It's easier to critique illustration because the primary question is "what is this image telling me?" In illustration, there is almost always an answer. In the world of self-indulgent abstraction, the answer is usually a secret held by the artist himself. So i'd say don't even worry about critiques. The way you work, critiques don't even apply to you.
(That's not meant as bad mouthing, i'm just answering your questions as best i know how.)
Matthew wrote: |
ohh I was gonna write something but I will leave it alone. With limiting yourself you are committed to not touch, color balance, contrast and brightness adjustments, no layer effects, no undo and some more things but now I will shut up.
Only expanding my previous comment here above: Whether this makes you better or not is up to you.
Interesting discussion though, me and my friend over here has been discussing a similar thing within the decorative business. The choice of doing things you not like and accepting it or do it your own way and maybe be limited in doing it, being forced to take smaller jobs, hard to even find those in me native country.
//one more thing but it has to be expanded in order to make some sence and I will only be short commented about it. Critique and comment has to be discussed upon, whether it helps you as a artist or not? In the end the critique you are given comes down to personal and maybe what is expected, hmm u getting me? Anyway I see it all the time here and comments are widely given if I may say someone likes the work displayed or not, leaving it with the simple absolute -"it's awesome", or if not the critique is coming down. hmm maybe I will come to terms with it in the future.
Abstract gives you the freedom to maybe create things the way you want them, not supposed how they should be, this what I like the most with the abstract thinking.
ok hiding hour for some time, I will not reply this so feel free to bad mouth me.
keep up everyone.
Matthew / Mattias
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_________________ matt - rhodes |
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robair junior member
Member # Joined: 21 Jun 2006 Posts: 32
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Posted: Tue Nov 28, 2006 9:33 am |
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Hi all
Cpt.Obvious, just stunning.
notspecialist, nice
Xavier Marquis, good inspiration and surtout, super bien.
just a speed mama doing ninja in few minute
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fruity_loops member
Member # Joined: 03 Nov 2006 Posts: 111 Location: Vienna, Austria
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Posted: Tue Nov 28, 2006 10:39 am |
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Really interesting Discussion, keep it up!
Cpt.Obvious: Hell, this is so amazing
Retro: Really enjoyed your last one!
Here is another one for the 90% boring paintings
Nr9 with ref
Any Tips welcome! |
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ax--hv member
Member # Joined: 08 Dec 2003 Posts: 349
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Posted: Tue Nov 28, 2006 10:42 am |
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I think that the reason we keep posting here (besides the vanity ^_^) is in eliminating certain laws of good art, creating simple and effective personal models of achieving good results. Sure a detailed critique exchange could add a whole new dimension to the process. Artists would have an opportunity to do conclusions, to agree or disagree. But criticizing such amount of works is impossible. Absence of proper comments is a result of a format Speed Painting topic belongs to.
Personally I prefer understanding to practice (need balancing all right). Therefore I am happy to see that discussions here have begun again. Such an irrespective kind of discussion is the only way to help each other to boost the progress on the pages of this rash topic. It seems to me that people are ready to share their thoughts :) |
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Hurri-cane member
Member # Joined: 01 May 2000 Posts: 466 Location: sweden
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Posted: Tue Nov 28, 2006 4:37 pm |
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Cpt.Obvious : sweet !!!
octavian : grayscale version is tight
Mitsui : nice apple
Sukhoi : kickass colors! strong!
ax--hv : sweet
m@. : DAMN! nice!
OOOOOOook. so i needed to vent and disapear for a while tonight. work caught up to me and i felt restricted...so i just shut off and let my brain talk for a while... results ->
~10-20 mins per picture, no brain
cheers ! |
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M@. member
Member # Joined: 04 Nov 2003 Posts: 188 Location: Los Angeles
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Posted: Tue Nov 28, 2006 6:07 pm |
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Cpt.Tiger.1313 : woot! awesome
Hurri : you should do those "brainless" sketches a lot more man, I really dig them! lots of energy in that!
thanks all btw.
Tried to construct things a bit more, without using 3D.
 _________________ http://mv.cgcommunity.com/ |
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octavian member
Member # Joined: 28 Feb 2004 Posts: 401 Location: Kalifornia
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Posted: Tue Nov 28, 2006 8:01 pm |
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So many good works in here.
I couldn't agree with ax--hv and Isric more.
Watmough, I really, really, REALLY dig that.
M@: I want to pick your brain for art knowledge. how you have advanced so quickly makes me all angsty but happy for you at the same time. If only I could kick it w/ you for a few days. Damn the Atlantic ocean!
Capt. Obvious, nice
Hurri: I concur, loose the brain more often! that last one is SOOOOO TASTY. and thanks for your input.
Jabo: thanks man
Notspecialist, I like those colors mang!
Fanboy mode= off
well, I had an image, but I think I'll finish it another time so I'm gonna let it bake for a while. And for anyone who cares, school is gonna eat me up the next three weeks (finals) so I doubt I'll have much time for anything other than rhetoric... But I'll see you on the other side.... keep keepin' on y'all!
peace |
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Capt. Fred member
Member # Joined: 21 Dec 2002 Posts: 1425 Location: South England
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Posted: Wed Nov 29, 2006 4:15 am |
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The images ARE the discussion here in speedpainting. We evaluate and reflect on each others work when browsing, and respond using photoshop/painter.
EDIT: Oops, missed the start of the discussion. ignore |
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soulburn member
Member # Joined: 08 Mar 2005 Posts: 71 Location: Corte Madera CA
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Posted: Wed Nov 29, 2006 8:19 am |
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- Neil |
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The Insane Lemur member
Member # Joined: 19 Oct 2003 Posts: 768
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Posted: Wed Nov 29, 2006 9:38 am |
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thankyou so much octavian, once again another has brought a major problem of mine to my attention-value relations and drawing edge. I think i need to work on that more along with drawing (two most important things skillwise as spooge once said). I made a painting simply trying to think different, it holds many failures I believe but it takes much practice to learn how to implement these things. Im very thankful to be young, cause I have many years worth to learn.
Oh, and the fanboy side of me is drooling at this page, thanks guys.
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JZA junior member
Member # Joined: 16 Jun 2003 Posts: 39 Location: The Netherlands
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Posted: Wed Nov 29, 2006 11:26 am |
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ax--hv member
Member # Joined: 08 Dec 2003 Posts: 349
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Posted: Wed Nov 29, 2006 1:17 pm |
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Hurri-cane, M@, cool!
Capt. Fred> good point
Sorry, no sound :)
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jfb member
Member # Joined: 17 Feb 2004 Posts: 94 Location: Paris
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Posted: Wed Nov 29, 2006 1:45 pm |
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udal member
Member # Joined: 26 May 2006 Posts: 97 Location: UK
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Posted: Wed Nov 29, 2006 5:22 pm |
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ummmmmmm sorry. went to life drawing today..i wish i wasn't so retarded at it. anyway.
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ivo junior member
Member # Joined: 01 Nov 2006 Posts: 7
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Posted: Thu Nov 30, 2006 4:25 am |
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Glen Runciter junior member
Member # Joined: 04 Mar 2006 Posts: 28 Location: somewhere in france
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Posted: Thu Nov 30, 2006 7:11 am |
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Obvious :
and the same for at least 80% of this thread
did this with an old speed I rebuilt
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jfb member
Member # Joined: 17 Feb 2004 Posts: 94 Location: Paris
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Posted: Thu Nov 30, 2006 12:16 pm |
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Torstein Nordstrand member
Member # Joined: 18 Jan 2002 Posts: 487 Location: Norway
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