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Author   Topic : "Nagas"
RobT
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Joined: 15 Oct 2000
Posts: 276
Location: Boston

PostPosted: Mon Nov 27, 2000 11:54 am     Reply with quote
This is the completed image of a creature called a Nagas. I have reworked the colors a bit and added more detail on the body since I last posted it. Any crits would be appreciated.


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RobT

Mindstorm Illustration

[This message has been edited by RobT (edited November 27, 2000).]
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RobT
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Joined: 15 Oct 2000
Posts: 276
Location: Boston

PostPosted: Mon Nov 27, 2000 2:29 pm     Reply with quote
Thanks for the crits. It hard to get crits when there is a lot of posts about other things going on.
Someone suggested I slant the eyes up a bit. The abs where intentinally done that way to give it the appearance of a human/serpent amalgamation. Kind of like the blending point.

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RobT

My site.
All work and no play makes Jack a dull boy.
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Jerry
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Joined: 28 Oct 2000
Posts: 306
Location: Canada, Ontario

PostPosted: Mon Nov 27, 2000 2:39 pm     Reply with quote
the fire at the tip of the sword seems wrong I don't know how but it does... great job by the way

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-KARN- Forever. Die? Never
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Solitaire
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Joined: 03 Nov 2000
Posts: 429
Location: Hamburg (Germany)

PostPosted: Mon Nov 27, 2000 2:55 pm     Reply with quote
I saw your first attempt and I must say this one shows much improvement , but his belly or lower torso area looks like sorta liquid - why didn't you continued that way you did the chest? That'd been more consequent.
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EviLToYLeT
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Joined: 09 Aug 2000
Posts: 1216
Location: CA, USA

PostPosted: Mon Nov 27, 2000 4:23 pm     Reply with quote
Robt, what you could try to give it more attitude is work on the face. .. the eyes need to be slanted downward if your going for the devil look and you should add crinkles in the nose as i showed ya in the other pic. Like the underbelly though... looks like hair
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Kjetil Nystuen
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Joined: 19 Jun 2000
Posts: 197
Location: Norway

PostPosted: Mon Nov 27, 2000 4:50 pm     Reply with quote
RobT, you have done a very good on the texturing. The blue light coming from the right looks pretty good aswell. But I think you should seriously work on his right arm. It's totally attached wrong. It looks like it's broken at the top of the biceps.

All in all you have done a good job, I guess you learned a lot from it, because it looks like a lot of work

-Kjetil
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Rob M
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Joined: 18 Sep 2000
Posts: 266
Location: Puyallup, WA, USA

PostPosted: Tue Nov 28, 2000 12:29 am     Reply with quote
I like the skin on his upper torso and tail. The skin on the upper torso looks pulled tight, it reminds me of the texture of a red pepper. Almost plastic. The tail on the other hand is very loose.
Possibly scale down the abdominal muscles and part them down the center to resemble human muscles more. I understand it's not human, but it's muscle upper structure sure appears to be. That has to be the biggest thing that stands out at me.
Another thing is the face, namely the eyes. I can't quite place it but something looks off about the eyes..

All in all, I like it though. Good job.
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RobT
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Joined: 15 Oct 2000
Posts: 276
Location: Boston

PostPosted: Tue Nov 28, 2000 7:41 am     Reply with quote
Thanks for the crits everyone. They are much appreciated and helpful.

Jerry: Yes I do not have that much experience with painting fire. This was something I was struggling with.

Solitaire: Well I kind of got lost in the detail on it. I also wanted to give it a little texture but keep the chest fairly texture free like the rest up the upper torso.

EviLToYLeT: Yes I did a quick overpaint using your suggestions and the face looks better. I just need to tighten it up a bit first.

Kjetil Nystuen: Something was bothering me about that arm too. I couldnt tell if it was the placement of the hand or arm though. I did this out of my head without looking at any anatomy books although I should have.




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RobT

My site.
All work and no play makes Jack a dull boy.
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