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Topic : "Volition hiring game artists" |
Adam Pletcher junior member
Member # Joined: 20 Dec 2001 Posts: 3
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Posted: Thu Dec 20, 2001 9:09 am |
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Volition is growing, and has open positions for game artists of all types. Texture artists, character/world modelers, character animators, lead/senior artists, cinematic artists.
For details on the positions, and info on how to apply, please visit the Volition Job Board
Further questions can be emailed to me, or to personnel@volition-inc.com
Volition has developed many award-winning, original titles for the PlayStation 2, PC and Mac, including Red Faction, Summoner, the FreeSpace series, and the Descent series.
All positions are full-time, on-site in Champaign, Illinois. |
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Quasar member
Member # Joined: 01 Oct 2001 Posts: 355
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Posted: Thu Dec 20, 2001 9:50 am |
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To bad you guys are in champaign illinois . You guys should come to st.louis..it's right down the road and there are already 3 game companies here. I guess if you where all gonna move though it would probebly be somewhere warm. Sorry to be a thread troll this is more of a * BUMP * though since I love freepsace so much. I'll send you guys my portfolio and if you like my stuff maybe come talk to you since it's only 2-3 hrs away at driving speed. |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Thu Dec 20, 2001 9:53 am |
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Crap. I don't see any texture position? Also i could do both textures and 3d models, is that possible? |
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Adam Pletcher junior member
Member # Joined: 20 Dec 2001 Posts: 3
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Posted: Thu Dec 20, 2001 10:51 am |
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We're absolutely after texture artists. It's sortof a prerequisite for the 3D Artists we hire.
I should probably change that job description to better indicate that.
In the meantime, definitely send us an application (you, too, Quasar). Thanks for the interest. |
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Steelwind member
Member # Joined: 24 Oct 2001 Posts: 70 Location: Northeast USA
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Posted: Thu Dec 20, 2001 5:18 pm |
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So if we're primarily animators and modelers, but suck at textures, don't bother?
Steelwind
[ December 20, 2001: Message edited by: Steelwind ] |
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GOF junior member
Member # Joined: 18 Dec 2001 Posts: 4 Location: Raleigh, NC
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Posted: Thu Dec 20, 2001 7:24 pm |
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That texturer/modeler position sounds good.
Give my portfolio a look if you get a moment www.GOF.addr.com
and see if you like what you see. |
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Adam Pletcher junior member
Member # Joined: 20 Dec 2001 Posts: 3
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Posted: Fri Dec 21, 2001 6:19 am |
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quote: Originally posted by Steelwind:
So if we're primarily animators and modelers, but suck at textures, don't bother?
[ December 20, 2001: Message edited by: Steelwind ]
Modelers should have good texturing skills. Our character animators do not generally model or texture, however.
A breakdown of the positions and their job descriptions can be found here:
Volition Job Board |
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Defiant junior member
Member # Joined: 26 Dec 2000 Posts: 34 Location: Ireland
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Posted: Sat Dec 22, 2001 10:21 pm |
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I would be interested in joining your team. I hope you don't have a problem employing anyone outside the USA. I havn't worked pro yet, but I have to become pro at some point. I have working on developing a game for well over a year now and its coming along well except we are finding it difficult to get the talented people. Its extremely difficult considering we are currently part time. I would love to join you team as a modeler or texture artist. I havn't done any 3d animation yet, but I spent a year in college learning classical animation. Seeing that I can use 3DSMAX, I think 3d animation would come easy to me. However, I have to prove that to the world. I still have to prove what I can do as an artist and show what sort of talent I have within. I'm committed to completing everything I start and I just love creating. Could I be given a chance of joining your company? I think I'm good enough, but I have to show you that. I have a crappy website at[URL=http://master10.tripod.com][/URL] |
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