Sijun Forums Forum Index
Log in to check your private messages
My Profile Search Who's Online Member List FAQ Register Login Sijun Forums Forum Index

Post new topic   Reply to topic
   Sijun Forums Forum Index >> Work in Progress
View previous topic :: View next topic  
Author   Topic : "3dHead [anatomy crit plz]"
Tendril
member


Member #
Joined: 12 Nov 2000
Posts: 75
Location: Brisbane, Australia

PostPosted: Sun Jan 14, 2001 4:19 am     Reply with quote
Hiya, This is my first model in maya. I did it with subdivision surfaces after converting it from my first attempt which was in nurbs(thanx to the recomendations of someone in the forum- i forget who...) its been a learning experience...

anyway, any crits on anatomy?

after i perfect the shape i will try and map it(another first in maya)






[This message has been edited by Tendril (edited January 14, 2001).]
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Jaymo
member


Member #
Joined: 14 Sep 2000
Posts: 498
Location: Saarbrücken, Germany

PostPosted: Sun Jan 14, 2001 6:35 am     Reply with quote
The ears appear to be placed a little high, though i have a friend who has them even higher... And you should try to get rid of that bulge around the (invisible) seam on the forehead (i guess it's from the symmetry-modeling). And the neck looks odd, but i assume you're not done with that yet...

Apart from that it's very neat modeling, looking forward to see a textured version...
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address
zeebit
member


Member #
Joined: 30 Oct 1999
Posts: 75
Location: cincinnati, OH

PostPosted: Sun Jan 14, 2001 8:34 am     Reply with quote
looks like a good start.
it suffers largely from the "hi i m a 3d model" syndrome which is usually due to a restrictive flow of geometry. Post the wireframe so we can see what is going on. (go to the window's panel and clcik on shading>shading options>show wireframe on shaded, then take a screen shot)
and show some orthographic views too so it is easier to see what the model looks like.
-pete
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Tendril
member


Member #
Joined: 12 Nov 2000
Posts: 75
Location: Brisbane, Australia

PostPosted: Sun Jan 14, 2001 4:46 pm     Reply with quote
Thanx for the feedback. Jaymo u were right about the ear, ive now lowered it as well as tweaking other bits a bit more. Im not sure about the seam, i think it was just my stoopid lighting and yeh i havent even looked at the neck yet...

heres some different veiws and a wireframe thingy as requested by zeebit.

any other feedback would be great, ive been looking at it so long that i dont see all this stuff, so thanx





Back to top
View user's profile Send private message Send e-mail Visit poster's website
zeebit
member


Member #
Joined: 30 Oct 1999
Posts: 75
Location: cincinnati, OH

PostPosted: Sun Jan 14, 2001 5:36 pm     Reply with quote
the ear is a little small and needs to be just a little lower. the stuff under the nose(lips, chin) should be moved back just a little. i would round the chin out a bit.
pull the eyes down a little, but leave teh brow there. push the back of the jawbone by the ear forward a little. might want to accentuate the cheekbone a little as well.
have fun yo.

beware of the triangles...
pete

------------------
"but this is a muppet movie. it is much more realistic.......and rrromanitc, okay"
Back to top
View user's profile Send private message Send e-mail Visit poster's website
zeebit
member


Member #
Joined: 30 Oct 1999
Posts: 75
Location: cincinnati, OH

PostPosted: Sun Jan 14, 2001 5:37 pm     Reply with quote
oh yeah, and raise the lower eyelid up a little so it doesn't look like he just ate a bug.
pete

------------------
"but this is a muppet movie. it is much more realistic.......and rrromanitc, okay"
Back to top
View user's profile Send private message Send e-mail Visit poster's website
zeebit
member


Member #
Joined: 30 Oct 1999
Posts: 75
Location: cincinnati, OH

PostPosted: Sun Jan 14, 2001 5:38 pm     Reply with quote
oh yeah, and raise the lower eyelid up a little so it doesn't look like he just ate a bug.
pete

------------------
"but this is a muppet movie. it is much more realistic.......and rrromanitc, okay"
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Tendril
member


Member #
Joined: 12 Nov 2000
Posts: 75
Location: Brisbane, Australia

PostPosted: Mon Jan 15, 2001 3:08 am     Reply with quote
ok.... i changed it(tho very subtly), i dont know if ule be able to tell the difference.

I fixed the ear i think... zeebit was right about moving the jaw forward and lowering the eyes, i did that, tho i might lower the eyes a bit more....

I disagree about moving the mouth and chin back tho, i think ill leave them. And i think a pointy chin is more attracive. (might move the top lip back...)

And i've been wanting to make more defined cheek bones from the start but it never seems to work...

I think ill leave it for a few days now, i wont even look at it and ill come back and i might be able to see the problems. As i was saying before ive been looking at it for too long... Ive done this before and come back to something hideouse(i just couldnt see it before) but i hope this isnt the case

anyway, more critisism from anyone would be appreciated. Thanx a lot.



[This message has been edited by Tendril (edited January 15, 2001).]
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Sijun Forums Forum Index -> Work in Progress All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Powered by phpBB © 2005 phpBB Group