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Author   Topic : "Another character portrait in the works"
Flinthawk
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Joined: 14 Oct 2000
Posts: 415
Location: Los Angeles

PostPosted: Tue Jan 30, 2001 9:00 am     Reply with quote
Well, here's another project I'm working on for a client. He's the Paladin in the middle (hope you figured out that much for yourself or I didn't do a very good job so far ) The idea I had for it was the Paladin is there with his flaming holy sword of all ass-kicking holding off the undead while his party in the background gathers to gate to safety. This is pretty much the first pass at it beyond the thumbnail sketch I did to propose the concept. Any comments and suggestions are appreciated, of course. I'll be updating this one through the week I hope.



[edit]Does anybody have trouble loading this pic? I'm checking to see if everything works and it was taking awhile to download even though it's less than 100k. I hit refresh and it came right up but lemme know if there're problems loading. thanks[/edit]

-Flinthawk

[This message has been edited by Flinthawk (edited January 30, 2001).]
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sock
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Joined: 18 Oct 2000
Posts: 167
Location: Austria

PostPosted: Tue Jan 30, 2001 9:35 am     Reply with quote
kewl pic so far... (no trouble with loading)
aspecially i like the paladin's fire-sword

to me the sword's proportions of the left skeleton look a little bit odd (it looks like something inbetween a dagger and a sword)

the rest looks good in my opinion, keep working

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Anthony
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Joined: 13 Apr 2000
Posts: 1577
Location: Winter Park, FLA

PostPosted: Tue Jan 30, 2001 10:29 am     Reply with quote
Looks like a good start! You need to add more bright colors though. It is fire that you have there, and fire's very bright! That means that the glints/reflections on the metal pieces would also be bright(unless rusted-then it'd be more diffused). The hallway doesn't really have a light source-so either create some torches along the way, or make the sword the only light source(that'd be neat-a lone knight in the darkness). Just one last thing: his posture is as though the sword's really heavy, and he's using his body to leverage his arms against it. Keep pluggin away!

------------------
-Anthony
Carpe Carpem
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Dan
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Joined: 24 Sep 2000
Posts: 224
Location: Kingston, Ontario, Canada

PostPosted: Tue Jan 30, 2001 10:39 am     Reply with quote
maybe add more colors to the people running towards the gate. I thought that they were more skeletons running to kill him at first.
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Flinthawk
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Joined: 14 Oct 2000
Posts: 415
Location: Los Angeles

PostPosted: Tue Jan 30, 2001 4:29 pm     Reply with quote
sock: kewl, thanks. I probably need to just lengthen the sword, it does look a tad short, even considering foreshortening.

Anthony: yeah, didn't get to the fire glinting off the armor yet. Truth is, I had another version of this where he has a blue holy aura coming from the sword...wanted to see which one the client liked before I went and detailed out the armor with it's final lighting. I'll probably be lighting him with the sword (as you suggested) and backlighting him with the light coming from the hall. Torches is a good idea, I'd forgotten about including those on this pass, thanks for reminding me. He wants to see the armor really battle-worn, too, so that'll come soon. Glad you made the comment about the pose, he actually wanted exactly what you describe...that he's wielding a heavy two-handed sword and that his pose shows it.

Dan: will do, I never really saw it like that but that's because I was the one who created the concept. I was wondering if I could get away with leaving them fairly silhouetted but I may have to add some color to their borders to indicate what's going on back there.

Thanks for the comments so far, they'll certainly help for when I get to this a little later. If anybody else has suggestions I'm still listening

-Flinthawk
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Blitz
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Joined: 04 Oct 2000
Posts: 752
Location: Sedro-Woolley, WA

PostPosted: Tue Jan 30, 2001 6:20 pm     Reply with quote
I like this one alot also. You do some good work. I think (you probobly know this) that there should be some reflection on the ground and armor from that AWSOME fire youve painted.

Ill get to gether some of those links to send you

Seeyas around man

Blitz
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Flinthawk
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Joined: 14 Oct 2000
Posts: 415
Location: Los Angeles

PostPosted: Mon Feb 12, 2001 12:28 am     Reply with quote
Wow, lotsa posting since I last worked on this piece, had to dig back a couple pages, heh. Well, here's a small update. You'll notice the main character is taken out for now while I concentrate on getting the background proportions right, I eyeballed some of them really good but there were a bunch or errors as well. I also did some work on the skeletons in the foreground, they
're not as dark as they're going to be but I want to get the scene blocked in before I go adding any extreme highlights/shadows.

Here it is, if anybody has comments and critiques please say something...I guess I wouldn't post here if I wasn't looking for them



Blitz: yep, getting to the reflection stuff as soon as I get the background settled right. Thanks for the comment on the fire...I don't know how many times I've painted fire up in the last couple years but it seems to be the one thing I'm getting good at

-Flinthawk
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