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Author   Topic : "Ironman by Joe Quesada [Redone]"
Chapel
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Joined: 18 Mar 2000
Posts: 1930
Location: Orlando, FL USA

PostPosted: Thu Jan 11, 2001 10:03 pm     Reply with quote
Alright I went back and redid this pic pretty much from scratch. I think this one looks a little more clearer and better than my first attempt. I had some help from Laura DePuy on this. Really nice gal.



the first attempt is here: http://www.geocities.com/chapel_t9/colors/ironman.jpg

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Chapel
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SporQ
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Joined: 22 Sep 2000
Posts: 639
Location: Columbus, Ohio

PostPosted: Thu Jan 11, 2001 10:19 pm     Reply with quote
much better chapel, i was gonna suggest you reflect the fireworks off the metal, but sijun went down and i forgot too. it definatly adds an additional touch of realism.

SporQ
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A.Buttle
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Joined: 20 Mar 2000
Posts: 1724

PostPosted: Thu Jan 11, 2001 10:23 pm     Reply with quote
Ill. But, for your next one, I prescribe 300% more evil!

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[This message has been edited by your mutha (edited April 15, 197-deuce).]

Joe Dillingham
jodillin@earthlink.net
Three Times A Day
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Flinthawk
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Joined: 14 Oct 2000
Posts: 415
Location: Los Angeles

PostPosted: Thu Jan 11, 2001 10:42 pm     Reply with quote
Good stuff, Chapel. I actually had the same thing in mind as SporQ about the colors of the fireworks reflecting off the armor when you mentioned you were redoing this piece. This one did come out a bit clearer and the reflected lighting enhances the piece more.
What're you gunna work on next?

-Flinthawk
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TurboYVR
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Joined: 24 Oct 1999
Posts: 189
Location: Vancouver BC Canada

PostPosted: Thu Jan 11, 2001 11:55 pm     Reply with quote
I noticed you toned down the halos around the foreworks.. very nice! I thought those werea bit too much b4. Much better.
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sacrelicious
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Joined: 27 Oct 2000
Posts: 1072
Location: Isla Vista, CA

PostPosted: Fri Jan 12, 2001 12:22 am     Reply with quote
Hmmmm... although my opinion is probably meaningless to you Chapel, I think I liked the original better. The colors seem washed out and the fireworks (esp. the green explosion) resemble... well, I don't know what. Sea anemones? I do like the increased reflected light on the armor, though. Really, you've done a great job; I just feel that the original was more vibrant. Please don't hurt me.

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mmm... sacrelicious
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Chapel
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Joined: 18 Mar 2000
Posts: 1930
Location: Orlando, FL USA

PostPosted: Fri Jan 12, 2001 6:34 am     Reply with quote
Thanks for the comments folks.

sacrelicious: My first attempt just seemed too vibrant. Everything was overdone and it took longer to focus in on what was actually going on.
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Cuddly
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Joined: 02 Jan 2001
Posts: 161
Location: Kuala Lumpur, Malaysia

PostPosted: Fri Jan 12, 2001 7:22 am     Reply with quote
Chapel, much as I hate to say it, I have to agree with Sacrelicious on this one.

I enjoyed your original picture better. Again, more because the colors were more pronounced. Also, the lightened mask in the new version doesn't work as well as the mask in the original.

However, I like portions of the redone version also, mainly the reflections of the various lights off the armor.

A couple of questions if you don't mind:

1) Where'd you get the line art for this project?

2) How do you make the glowing effects for the glowing parts on his glove?

Thanks for taking the time to read this. As always, a great piece. I just happen to like elements of the original version better.
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Metz
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Joined: 03 Jan 2001
Posts: 117
Location: norway

PostPosted: Fri Jan 12, 2001 7:50 am     Reply with quote
Really like it.
Dammit thats clean man :)

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life sucks, then you die
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Chapel
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Joined: 18 Mar 2000
Posts: 1930
Location: Orlando, FL USA

PostPosted: Fri Jan 12, 2001 7:54 am     Reply with quote
I didn't notice how bad the masked looked till I got in to work this morning. I'll fix it tonight. I hate the way I rendered everything in the first attempt.

cuddly: 1. Someone offered it to me to color. Not really mine to distribute. 2. Airbrush tool set to screen and low opacity.. used above the lineart layer.
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Akolyte
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Joined: 12 Sep 2000
Posts: 722
Location: NY/RSAD

PostPosted: Fri Jan 12, 2001 1:29 pm     Reply with quote
It looks good, but seems too busy with the color scheme. If it's dark out, the lighting scheme would be more sculptural and intense, instead of flooded light wouldn't it?(And the radiant color that of the fireworks) It looks as if there is a main light source beyond the viewer by his feet and one behind his head. Also, since he's metal, IMO, there should definitely be more variation in the color tone. The result would be a darker, more dynamic appearance. Just some suggestions. I'm just a dumb kid anyways, so take it or leave it.

[This message has been edited by Akolyte (edited January 12, 2001).]
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Chapel
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Joined: 18 Mar 2000
Posts: 1930
Location: Orlando, FL USA

PostPosted: Sat Jan 13, 2001 5:45 pm     Reply with quote
I corrected a few things on the pic.
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Enayla
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Joined: 26 Nov 2000
Posts: 1217
Location: Sweden

PostPosted: Sat Jan 13, 2001 6:01 pm     Reply with quote

And I liked the first attempt! Wow!



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··Even a stopped clock is right twice a day··
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Justin Kramer
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Joined: 03 Nov 2000
Posts: 143
Location: Ithaca, NY

PostPosted: Sat Jan 13, 2001 7:11 pm     Reply with quote
Great work, Chapel. I wouldn't think twice about the quality if I saw it in a published comic. Couple things, though: 1) The glow on all the objects doesn't quite do it for me; I think of "fuzz" instead of "glow"--maybe if they had subtle color dodge-ish effect or something it would help. 2) I'd suggest adding just a wee bit of darker coloring in the yellow parts of his armor--not too much, but enough to give it some more contrast.
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shardik
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Joined: 09 Apr 2000
Posts: 494
Location: Buffalo, NY

PostPosted: Sun Jan 14, 2001 9:30 am     Reply with quote
i really like it.. only thing i would question would be the actual drawing and thats not yours... his left arm seems off.. like the hand seems bent the wrong way


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-matt
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Chapel
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Joined: 18 Mar 2000
Posts: 1930
Location: Orlando, FL USA

PostPosted: Fri Jan 19, 2001 5:49 am     Reply with quote
Jason: I added some darker tones and more highlights to the metal. The linework is really bad on the metal parts for this pic. Surprises me cause Joe Q usually does some awesome metal rendering. But this is about it for this pic.
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