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Author   Topic : "Soldier of Fortune"
Mongoose
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Joined: 22 Oct 1999
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PostPosted: Tue Mar 28, 2000 10:07 am     Reply with quote
Holy shit, this is a good game.

I suggest you buy it.. or download it.. or whatever you can do to get your hands on this gem

I don't even play games and I love this.

Need for Speed 5 was also pretty good.. but again, I don't play games so I can't really give an objective perspective.

Mongoose
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imdaking
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Joined: 22 Oct 1999
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PostPosted: Tue Mar 28, 2000 4:06 pm     Reply with quote
Nah... I don't think this game is that cool...
Considering that Tribes II and Diablo II are going to be rolling over us in the coming months....

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[Shizo]
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Joined: 22 Oct 1999
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PostPosted: Tue Mar 28, 2000 4:24 pm     Reply with quote
EWWWWWWWW.. Diablo II :((( fake fake
You meant to say "games like Halo, DNF, and HalfLife 2" didn't you? :)))

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Shadow
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Joined: 18 Mar 2000
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PostPosted: Tue Mar 28, 2000 7:52 pm     Reply with quote
dont pay attention to shizo, he is getting help... (i got him into the best mental instetute in the Skidrow ya kno!)
hehe Diablo 2 is gonna be c00l as long as the level ristrictions aren't as low and how h4x0rs in there) and Tribes 2 engine looks realy sweet
(halflife 2 aint coming for another decade shiz...)
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Spitfire
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Joined: 20 Mar 2000
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PostPosted: Wed Mar 29, 2000 12:00 am     Reply with quote
I thought the demo was boring...just a standard 1st-person shooters like the other 1001 on the market.

/Spitfire

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faustgfx
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Joined: 15 Mar 2000
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PostPosted: Wed Mar 29, 2000 12:12 am     Reply with quote
SoF is an exception in the market, trading graphics for gameplay is quite rare these days..

the game's ugly as fuck, but plays better than anything since catacomb abyss. which was the shit.

the main menu interface (and generally all of the non-ingame graphics) are hideous.

and the cut scenes stink actual production wise.

can't comment on music since i've not heard it since i've tried the demo. is the game out yet?



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[Shizo]
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Joined: 22 Oct 1999
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PostPosted: Wed Mar 29, 2000 12:14 am     Reply with quote
dammit you got the FULL? cause i played everything else but full SoF eheh
if you got it im gonna hmm.. call up KGB folks and tell them to visit you real quick

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Spitfire
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PostPosted: Wed Mar 29, 2000 12:25 am     Reply with quote
4 words for y'all :


TEAM FUCKING FORTRESS TWO!!!!!!!!!

Oh and ofcourse Tribes2 will kick ass as well... altough i dont have much hope for Halo. 3rd-person shooters generally blow goats.

Once again :

TEAM FORTRESSS TWOOOOOOO!!!!!!!

oh and beta7 of CS, and beta8 and bet...

*dead* EV!L h@x0r : c0uNt3r-sTr!k3 0wNz j00r @zz!!!!! tR!b3z sUx0rZ!! w00000t!!!!!


/Spitfire gets hauled away

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Count Zero
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Joined: 12 Nov 1999
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PostPosted: Wed Mar 29, 2000 1:06 am     Reply with quote
SoF is an interesting game: it's the first violence exploitation game ever. The violence and gore-zones don't serve a purpose besides blood and guts. Shoot a guy in the leg and he hops up and down a couple of times only to start shooting at you again like nothing had happened. Stupid.
The gun models suck major booty, sounds as well (compare to Counter Strike, a FREE modification made by "amateurs").
SoF can be slightly entertaining to vent anger, but it's fundamentally stupid and lame.
Thankyouthankyouthankyou.


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Spitfire
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PostPosted: Wed Mar 29, 2000 1:40 am     Reply with quote
Rightee count.

What bothered me the most is that it's marketed as being part of the, currently still fairly small, "tactical" genre - while it doesnt resemble these games at all. Basing your (extremely crappy modeled and wrongly named)weaponry on existing ones doesnt mean your game is 'tactical'. Hell it has a microwave gun...

On the highest difficulty setting i ran through both demo levels in about 30 mins at once. No tactics or stealth needed. Just run'n'gun. Multiplayer isnt any different.

*dead* Spitfire : CS 0wNz, SOF bL0wZ. w000t!

*dead* EV!L h@x0r : h3LL y3@h! bUt sp!tf!r3 bL0wZ g0@tZ t00!!! d00bl3 w000t!!!

/Spitfire doesnt like mindless fraggin'

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DrBof
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Joined: 14 Dec 1999
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PostPosted: Wed Mar 29, 2000 7:09 am     Reply with quote
SoF is that
Soldier'o'Fortune like can'o'beanz?

maybe can'o'Soldier'o'Fortune?
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[Shizo]
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Joined: 22 Oct 1999
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PostPosted: Wed Mar 29, 2000 9:27 am     Reply with quote
No, Bof.. it's SOF as in FDA

(ehmm.. almost..)

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DrBof
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PostPosted: Thu Mar 30, 2000 12:39 am     Reply with quote
ah newgrounds a haven of all that is twisted in flash
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[Shizo]
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PostPosted: Fri Mar 31, 2000 12:29 am     Reply with quote
yeah, RIGHT?! thats why it rU1erZ!!

PICO i sthe best newgrounds bum

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HumanClay
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PostPosted: Fri Mar 31, 2000 12:48 am     Reply with quote
Yea, I got SoF a few days ago too, it's a great game.

Messiah is pretty good too, however quite hard to get used to. Need for Speed 5 was also good
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Daedalus IIIrd
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PostPosted: Mon Apr 03, 2000 4:38 am     Reply with quote
Soldier of Fortune rocks! The GHOUL animation system is good, as not only is it more realistic (if you shoot some dude in the foot, the fact is, he's gonna stop shooting you for a second or two), but it adds variety to the game, and makes enemies harder to target (much harder than a fat KingPin goon).

The fact that there are 6 billion FPS's out there ensures that no new ones will ever be entirely original, but IMHO, SOF does a great job.

And also with the full version, the shot zone statistics (table showing how many times you shot which body parts) is a cool addition...

Sorry, but I'm just a Raven fan.
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Count Zero
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PostPosted: Mon Apr 03, 2000 8:44 am     Reply with quote
"if you shoot some dude in the foot, the fact is, he's gonna stop shooting you for a second or two"
Umm, I got to admit I've never tried this IRL, but doesn't a dude sort of STOP shooting, standing and doing whatever they where doing PERMANENTLY after they're shot in the leg? You blow someone's kneecap off with a .45 = he's going down HARD.
All that happens in SoF is that he grips the wound for a couple of secs, then plants his wounded leg firmly on the ground and starts shooting again. Same for any other injury that isn't fatal in SoF.
As I (sorta) mentioned before, SoF would be WAY better if the gore-zones served a tactical purpose besides just being amusing. Now you basically HAVE to kill every enemy unless you hit their weapon exactly; only then do they give up. Would be more realistic if you shot a guy through the shoulder, they would drop the gun and give up and you'd get extra points or something for not being a repressed psychopath on a killing spree.
N'est pas, Milou?
Though I do find SoF theraputic at times. Rage-therapy's fun! Gone through the demo-level a couple of times, making sure all the enemies end up as legless, headless, armless and bloody torsos on the ground. Yuck, does that make me a psycho of sorts?

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[Shizo]
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PostPosted: Mon Apr 03, 2000 11:17 pm     Reply with quote
LOL! COunt Zero should try Counter-Strike mod for HL and see how he does in it since he liekes realism so much ;p

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Spitfire
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PostPosted: Mon Apr 03, 2000 11:34 pm     Reply with quote
Yaaaaah c0uN73r-sTr1k3 0wNz j00r 4zz!!!



I just cant play now they've taken my ADSl away. *snif* Im on withdrawal man...

/Spitfire kicks and wriggles spastically
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Physch
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PostPosted: Mon Apr 03, 2000 11:59 pm     Reply with quote
Dude, Diablo II better be good!!! No, actually it better be the best fucking game I've ever seen!!!

I've been waiting for that mofo for a year. That's how long the big brains at Blizzard needed for stretch time...

Dumbfucks...
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Count Zero
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PostPosted: Tue Apr 04, 2000 1:06 am     Reply with quote
*Ahem*
Had you read my previous post, you would be aware that I DO play CS, and I love it love it love it. Except it's not as realistic as I'd like.
1) You can just press TAB to see who's alive and who's not. Dumb!
2) When you reload, the amount of bullets you have total decreases by only the amount of bullets you NEED to reload instead of a full clip. (Eg.: Fire one bullet, reload, and you just have one bullet less, instead of an entire clip less.)
Both of these have been in AQ since time began. And hit-locations. And bleeding.
But everything else is cool.


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Count Zero
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PostPosted: Tue Apr 04, 2000 1:15 am     Reply with quote
Shizo, I'd kick your ass in CS!

Naah, I'm pretty OK at it, but nothing spectacular.

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DrBof
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PostPosted: Tue Apr 04, 2000 2:40 am     Reply with quote
ahh CS my mp5 is twitching as i speak
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Spitfire
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PostPosted: Tue Apr 04, 2000 3:33 am     Reply with quote
Count,

They assume you put the mag away, rather than discarding it. Not a strange idea, since the amount of ammo you get allready is ridiculously small...

/Spit
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Chapel
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PostPosted: Tue Apr 04, 2000 3:42 am     Reply with quote
I'm pretty sure if your in a gun fight and you get shot in the leg... you suck it up and shoot back before you get shot in the head too. (course we are talking about soldiers here)
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[Shizo]
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PostPosted: Tue Apr 04, 2000 4:24 am     Reply with quote
yeash we're talking about real life, not MOVIES where you see some fake bums runnin' away on one foot if they got shot in other ehehe

nein! NEIN

oh ya.. i played CS and other games on 33.6k modem untill i recently got 56k ;p so if your ping over 200 like mine, i'd like to kill you!!!!! HAAAAA

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Spitfire
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PostPosted: Tue Apr 04, 2000 6:26 am     Reply with quote
When i still had my lovely ADSL i usually pinged in at 30-60 ms. But now i dont 'ping' anymore at all *snif*

Withdrawaaaaaaaaaaaallllll!!!

/Spitfire

P.s. anyone ever noticed the word 'draw' in withdrawal muahahahahahahahaha *goes crazy*
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Ciph0r
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PostPosted: Tue Apr 04, 2000 2:03 pm     Reply with quote
CS is great, unless you have a crappy ping and its 'almost' unplayable. Any joy of joys, ive just finished dloading 45 meg of CS patch and its says its corrupted. Another 4 hrs at 2.0kb/sec then............
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Ciph0r
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PostPosted: Tue Apr 04, 2000 2:26 pm     Reply with quote
Also you could shoot guns out of ppls hands in Tribes, and Half Life had locational damage. Just not very advanced. It was very easy to code 'real' locational damage effects to it.
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Count Zero
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PostPosted: Thu Apr 06, 2000 7:10 am     Reply with quote
Spitfire, but it accumulates doesn't it?
If you fire a single bullet from one clip, then, say, 10 from the next one and so on, you should have X clips that are only part full? And once your out of FULL clips, you should start rotating. And you never have to put the excess bullets into another clip. You never actually get a half-full clip until the very end... Besides, you can reload as many times you want (once per shot, if you like), and it's doubtful any SAS member will be lugging around some 20+ clips. I'm nitpicking, I know.

But yeah, I DO get what you mean, and why they did that. It makes the game more playable and a bit more action-orientated when you don't have to count every single bullet you fire...
So they should stop advertising it as "hyper-realistic". Or have I been reading the ads all wrong?

Oh, if your pings suck, I recommend putting up a LAN. CS rules even with only 4 players or so. (I know, I know: easier said than done.)
Ach, another excessive post.

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