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Author   Topic : "My first game"
Petri.J
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Joined: 04 Dec 2003
Posts: 437
Location: Helsinki, Finland

PostPosted: Fri Jul 18, 2008 2:57 am     Reply with quote
I've started to learn programming with c#, and this is my fist try to make something. Mine sweeper was a good place to start, since the game concept is very clear, and the game it self is also simple
enjoy Razz

http://www.dawnkill.com/code/games/MiinaVasara.zip

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Tzan
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Joined: 18 Apr 2003
Posts: 696
Location: Boston MA

PostPosted: Fri Jul 18, 2008 6:07 am     Reply with quote
Cool!

You are on the right track. Its very important to start with small games, not just because the rules are easy but also because you can actually finish them in a short time and get that satisfied feeling from a completed project.

My first was TicTacToe. Whenever I learn a new language I write TicTacToe in it.


Last edited by Tzan on Fri Jul 18, 2008 12:31 pm; edited 1 time in total
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netflow
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Joined: 24 Mar 2008
Posts: 53

PostPosted: Fri Jul 18, 2008 11:45 am     Reply with quote
Indeed, it is very important to keep that ball of motivation and accomplisment rolling. We started with pacman and 5 years later we have robots walking around and missiles exploding on cue
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Petri.J
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Joined: 04 Dec 2003
Posts: 437
Location: Helsinki, Finland

PostPosted: Mon Jul 21, 2008 4:17 am     Reply with quote
Thanks guys.
Yeah, thats absolutely true, its a good idea to start small(and stay small).
At the moment Im starting with directX9, and its very cool to get so much fun stuff on the screen with so little effort.
Im making this small racing game, I just got the terrain to work, and you can already drive in there.
The problem with this racing game is that, things tend to expand, when youre not looking. Smile
A good example is that Im thinking to rewrite the game engine, now that I found a good book about 3d game engine design(by Lynn T. Harrison).
And instead of making the camera from the birds eye view, Im planning to put the camera behind the car, which makes things hugely more complex. Smile
Already sounds like one of those projects that never see daylight..

Netflow: I dont think Im just yet ready for missile programming Very Happy
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