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Author   Topic : "Evolution of Fantasy"
Goldabar
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Joined: 23 Mar 2002
Posts: 43
Location: Behind you!

PostPosted: Fri Aug 16, 2002 2:22 am     Reply with quote
(copy and pasted this from some other threads, sorry )

Hey all, this is my first post, simply because my FTP folder over at Planetunreal has been screwed the past few weeks (got a mate to upload these).

This piece is the first of a series of 3 digital paintings for my year 12 art major (I'm in my last year of highschool, and have to make some artwork that makes up 50% of my art marks). The paintings are due in 2 weeks which is why I need some serious help to get these looking as good as I possibly can. Anyways, onto the pic:



Full res version: http://www.planetunreal.com/stu/major12.jpg

First some self crits. I think the dark black outline for the centre guy stands out a little too much. The texture/ripple work for the water kinda sucks, it just looks too "painted on" i guess, but I was working fast. The rocks need a ton of work also but I'm at a loss to what exactly I could do to them to make them better, apart from adding tons of detail/texture work. Apart from that, I'm too burnt out from working on this to think anymore, so please crit this as toughly as you all can, I need as much advice as I can get to improve this as much as possible before deadline, and take whatever other advice that can be given onto my next piece of work. Thanks in advance
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Blind Tree Frog
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Joined: 14 Aug 2002
Posts: 119
Location: RTP, NC

PostPosted: Fri Aug 16, 2002 7:17 am     Reply with quote
Your comment about the heavy black outline made me think... Why not apply more of a motion blur to the background and make him stand out more. Make the background look like he's moving very fast and blur/fade it out some as well, so he almost looks like he's floating atop the background, draw all of the attention to him. That make sense?
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n8
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Joined: 12 Jan 2000
Posts: 791
Location: Sydney, NSW, Australia

PostPosted: Fri Aug 16, 2002 8:54 am     Reply with quote
thats a pretty big image..hehe
you from aus?..i done my yr 12 major work in digital format too and i dont think they liked it sobs!!...anyway..just a word of advice..they say that size doesnt count..but they couldnt be more wrong...get this image printed out as big as you can..a0 if possible..hehe..or a1..or a2...a3 just doesnt cut it..and one more thing..whats the image supposed to represent?
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Vyle
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Joined: 03 Aug 2001
Posts: 296
Location: Austin, TX

PostPosted: Fri Aug 16, 2002 9:39 am     Reply with quote
Completely agree with Blind Tree Frog, the other thing that works very well too, is to desaturate your background and add contrast to your foreground (since your background is so far away it should be affected by the atmosphere's blue coloration much more I think)
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Goldabar
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Joined: 23 Mar 2002
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PostPosted: Fri Aug 16, 2002 7:18 pm     Reply with quote
Blind Tree Frog: That would look cool and make it look more like he was moving, but I'd lose all that detail from the background which sucks coz I spent so much time on it
I'm thinking of putting some heat distortion around the engine on his back, and maybe some more jet streams coming off his feet and the top of his helmet to give the feeling of movement.

N8; Exactly right about the size. I'm going for A1, thats around the size that the pic is. What does it represent? I'm going to be writting in that little "blurb" thing that we have to write, about how sometimes its the job of an artist to simply draw the audience into a new reality or new world, to let us forget about our own world.....um I haven't thought of the rest now, but my works aren't going to have any sort of deep meaning. I'm really not into that sort of art really.

Vyle: I'll give those 2 points a go and see how it turns out, some other people have been saying the background is a little oversaturated so yeah, I better have a mess around with that. Thanks!
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Blind Tree Frog
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Location: RTP, NC

PostPosted: Fri Aug 16, 2002 8:45 pm     Reply with quote
quote:
Originally posted by Goldabar:
Blind Tree Frog: That would look cool and make it look more like he was moving, but I'd lose all that detail from the background which sucks coz I spent so much time on it



I understand completely.
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Goldabar
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Joined: 23 Mar 2002
Posts: 43
Location: Behind you!

PostPosted: Fri Aug 16, 2002 11:36 pm     Reply with quote
The pic has now been updated
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