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Author   Topic : "The Speedpainting Thread (IV)"
spooge demon
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Location: Haiku, HI, USA

PostPosted: Sun Jun 22, 2003 5:04 am     Reply with quote
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pierre
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Joined: 25 Sep 2000
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Location: Sweden

PostPosted: Sun Jun 22, 2003 5:11 am     Reply with quote
thanks all, and superb work, all of you!

trying to get back to reality after too much mid-summer celebrating.

Old High school acrylic done from the window of my old home, it was done in one sitting so it should qualify as a speedy.

Should really get back to depicting the life of a samurai...

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fluO
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Joined: 23 Oct 2002
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Location: france

PostPosted: Sun Jun 22, 2003 6:08 am     Reply with quote
some members to add to the red-eye family :p


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Matthew
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Joined: 05 Oct 2002
Posts: 3784
Location: I am out of here for good

PostPosted: Sun Jun 22, 2003 6:23 am     Reply with quote
You dudes are truly guru�s.

sometypeof - thank you. :)

I need a car with batteries, saw something on Ripley�s believe it or not, he drove a car with 6000 small batteries ...hmmm, maybe some design I should consider for my next speedy.





Matthew
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Omi-kun
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Joined: 30 Nov 2002
Posts: 318
Location: Austin, tx

PostPosted: Sun Jun 22, 2003 12:28 pm     Reply with quote
spooge: That's so... *drools* how do you do that without ref?
pierre: you are such an inspiration

samurai-esque:



Last edited by Omi-kun on Sun Jun 22, 2003 12:51 pm; edited 1 time in total
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Probustion
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Joined: 20 Aug 2002
Posts: 174
Location: NL

PostPosted: Sun Jun 22, 2003 12:31 pm     Reply with quote
shot from gladiator. mmm need to practice more!

question for Matthew (and others):
i noticed you were talking about hard values. could you maybe explain to me what they are and how to apply them?

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Omi-kun
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Joined: 30 Nov 2002
Posts: 318
Location: Austin, tx

PostPosted: Sun Jun 22, 2003 1:23 pm     Reply with quote
hardvalue, methinks, is using brushes with 100% opacity, like this one, which is a horrible example but you get the idea. Pierre does a lot of hardvalue stuff like his shots of gladiator where it looks so real but everything is hard like he did it with msPaint


*I don't know what it is
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wasssup
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Joined: 29 Oct 2002
Posts: 275
Location: London, UK

PostPosted: Sun Jun 22, 2003 1:48 pm     Reply with quote
thanks all you there!

im soooooooooooo shameless to post this crap here...inspired alot by spooges mech


cant paint too much this week, hope to see ya dudes very soon,keep it up

peace out
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dr . bang
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Joined: 07 Apr 2000
Posts: 1245
Location: Den Haag, Holland

PostPosted: Sun Jun 22, 2003 1:54 pm     Reply with quote
I want every single one of you to look at this picture again.

pierre wrote:
thanks all, and superb work, all of you!

trying to get back to reality after too much mid-summer celebrating.

Old High school acrylic done from the window of my old home, it was done in one sitting so it should qualify as a speedy.

Should really get back to depicting the life of a samurai...


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Matthew
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Joined: 05 Oct 2002
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Location: I am out of here for good

PostPosted: Sun Jun 22, 2003 2:08 pm     Reply with quote
Probustion - hard values as what I mean doesn�t have to be 100% opacity but it has to be sharp and clear colors, so the use of a sharp brush is important. Also with the values you experiment with highlight, halftone and Cast shadow, that�s what I am doing I try to make my way through with less, so no between values.
Not sure how to explain how to apply them and I am not a pro so I can�t explain that good. Anyway, the highlight is the brightest on your picture so always think in terms of a highlight somewhere and the rest should fit in there somewhere. For your picture if it was me I was gonna add a brighter highlight so you give the picture more depth. (but I guess you had ref for it)
My pictures in here are just experiments and right now I am trying to draw with colors. :)
I hope that answers some.

pierre, Spooge - maybe you guys can explain this better to Probustion.

see you and have a nice day
Matthew
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Finer
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PostPosted: Sun Jun 22, 2003 2:24 pm     Reply with quote

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AndyT
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PostPosted: Sun Jun 22, 2003 2:56 pm     Reply with quote



ODD, pierre, wasssup, spooge Shocked Shocked Shocked
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Last edited by AndyT on Sun Jun 22, 2003 11:44 pm; edited 2 times in total
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Probustion
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Joined: 20 Aug 2002
Posts: 174
Location: NL

PostPosted: Sun Jun 22, 2003 3:25 pm     Reply with quote
thanks oki-kun, matthew, i think i got the point. i guess hardvalues is painting values with "simplicity" in a way i often see spooge do it.

yeah i used ref for mine. there wasn't alot of information in the picture but kinda liked the pose

wasssup: i like that one!
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stereophoenix
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Joined: 02 Jul 2000
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PostPosted: Sun Jun 22, 2003 4:47 pm     Reply with quote
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wasssup
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Joined: 29 Oct 2002
Posts: 275
Location: London, UK

PostPosted: Sun Jun 22, 2003 6:00 pm     Reply with quote
andy,probustion: thanks!
stereophoenix: that things coming out from my monitor... nice composition

another crappi
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DSedov
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Joined: 19 Jun 2003
Posts: 30
Location: Santa Barbara CA

PostPosted: Sun Jun 22, 2003 6:02 pm     Reply with quote
I practised and practised, and I think I've god better at defining values.... still bad though. Craig, let me know if I went in the right direction or not after your comments.



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Dennis Sedov
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DSedov
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Joined: 19 Jun 2003
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Location: Santa Barbara CA

PostPosted: Sun Jun 22, 2003 6:04 pm     Reply with quote
wassup: How do you have your paintings texturized? Is it something in Painter or do you have some custom brushes in PS?

Ihave to overlay some texture to achieve something like that but it still looks wrong.

Also, how do you break out from the roundness of photoshop brushes?

Here is another one really quick. Inspired by wassup. With the lost one I think i've got even better. I know its nothing for most of you guys, but I felt a little more confident with values and color


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Dennis Sedov
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wasssup
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Joined: 29 Oct 2002
Posts: 275
Location: London, UK

PostPosted: Sun Jun 22, 2003 6:46 pm     Reply with quote
Dennis: yes i do use painter to do those cheesy tricks, just mixed a couple of brushes like pastel and chalk,with paper texture of course. however i dont feel any better with those eye candies, the only reason i used them is that i simply feel disconcerted to post on Sijun without decorative shit, coz of my poor, naked basic techniques:P

abt the ps brushes...i think you can load special brushes from brush library . browse through the ps help file, you cant miss it.

btw. the texture on your pics looks nice. there are a lot of ways to achieve your goal and i dont think you need to improve your texturizing skill that urgently:)
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Socar MYLES
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Joined: 27 Jan 2001
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Location: Vancouver, Canada

PostPosted: Sun Jun 22, 2003 6:54 pm     Reply with quote
Lately, I've been having this problem...I just can't draw anything worth shit. (No, really. I'm not being modest--I seem to have completely lost my skill.)

So, I thought maybe I was trying too hard...I decided to try...not trying at all.

The result:



The verdict? I still can't draw. What is WRONG with me?
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DSedov
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Joined: 19 Jun 2003
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Location: Santa Barbara CA

PostPosted: Sun Jun 22, 2003 8:39 pm     Reply with quote
Thanks alot wassup!!! I think I almost got the basic of choosing the right color, so it would look more realistic and unified, I just mix dominant color with the one I intend to maint and sample different parts of what I have in the area where the colors are mixed. Usually do this right where I pain. hehe

Here is another quicky. .. seams like I have pink and green theme today.

Any other painting tips? BTW, do you guys think Im improving from what I've posted about two pages before?



And this one too.... inspired by wassup =)


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Dennis Sedov
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nexykun
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Joined: 25 Mar 2003
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PostPosted: Sun Jun 22, 2003 11:02 pm     Reply with quote
looks like things picked up again
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PawelLipka_
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Joined: 09 Jan 2003
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Location: Wroclaw,Poland

PostPosted: Sun Jun 22, 2003 11:20 pm     Reply with quote
about 30 minutes.

[/img]
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nexykun
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PostPosted: Sun Jun 22, 2003 11:27 pm     Reply with quote


ok last one for tonight...i promise
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DSedov
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PostPosted: Mon Jun 23, 2003 1:26 am     Reply with quote
Last one for me as well =) Gotta sleep sometime [/url]
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Dennis Sedov
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evewongsg
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PostPosted: Mon Jun 23, 2003 2:40 am     Reply with quote
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DSedov
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Joined: 19 Jun 2003
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Location: Santa Barbara CA

PostPosted: Mon Jun 23, 2003 3:05 am     Reply with quote
Aha.... last one ... I wish =))

I used to references for this one. Pose from some pic and a photo of my girlfriend.. Its kind of a surprise for her =) Hope she'll like it.



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Dennis Sedov
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spooge demon
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Location: Haiku, HI, USA

PostPosted: Mon Jun 23, 2003 3:08 am     Reply with quote
wassup, those mech are sooper, much better than mine, painter tricks and all

thanks omi-kun. not sure how to answer you. think like bingo-you know a a few things, a few squares filled. Try to reason out what goes around what you know. As you do several thousand images, what you know gets greater, and you get better at guessing. ???

You think you got it bad, Socar, lugga dis, time to go to bed

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starglider2
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Joined: 19 Mar 2002
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Location: belgium

PostPosted: Mon Jun 23, 2003 3:21 am     Reply with quote
Hi All, logn time ago....as i dont paint almost anymore since 3 months...im in my music-making flow and it keeps hunting me......when thats done ill fire up photoshop again.....

spooge, socar, pierre, bang, flushgarden....wonderful pieces again ! you guys keep the globe spinnning.

Spooge, i like what u said about "what goes on around what u know".....

I try to imagine activities pretty far away from my image frame, it helps popping up ideas of certain lighting/shadowing. It helps to paint "values" rather than objects.

How do u guys get that dusty/rich/noise texturized feeling ?
is that painter ? ps7 ?
what brushed can u suggest for doing that
?
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SpiralEye
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Joined: 08 May 2001
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Location: Savannah, GA

PostPosted: Mon Jun 23, 2003 4:21 am     Reply with quote
starglider--I'm no pro at texture, but try making a funky, noisy brush in PS and then increasing the spacing in the brush settings
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Deckard
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Joined: 08 Aug 2002
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PostPosted: Mon Jun 23, 2003 6:55 am     Reply with quote
spooge, wasssup Shocked


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