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Topic : "The Speedpainting Thread (IV)" |
spooge demon member
Member # Joined: 15 Nov 1999 Posts: 1475 Location: Haiku, HI, USA
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Posted: Sun Jun 22, 2003 5:04 am |
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pierre member
Member # Joined: 25 Sep 2000 Posts: 285 Location: Sweden
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Posted: Sun Jun 22, 2003 5:11 am |
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thanks all, and superb work, all of you!
trying to get back to reality after too much mid-summer celebrating.
Old High school acrylic done from the window of my old home, it was done in one sitting so it should qualify as a speedy.
Should really get back to depicting the life of a samurai...
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fluO member
Member # Joined: 23 Oct 2002 Posts: 60 Location: france
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Posted: Sun Jun 22, 2003 6:08 am |
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some members to add to the red-eye family :p
 _________________ - They're in the kidney bowls, next to the colostomy bag with the chilli sauce in it.
...
- This isn't a meal - this is an autopsy! |
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Matthew member
Member # Joined: 05 Oct 2002 Posts: 3784 Location: I am out of here for good
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Posted: Sun Jun 22, 2003 6:23 am |
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You dudes are truly guru�s.
sometypeof - thank you. :)
I need a car with batteries, saw something on Ripley�s believe it or not, he drove a car with 6000 small batteries ...hmmm, maybe some design I should consider for my next speedy.
Matthew |
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Omi-kun member
Member # Joined: 30 Nov 2002 Posts: 318 Location: Austin, tx
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Posted: Sun Jun 22, 2003 12:28 pm |
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spooge: That's so... *drools* how do you do that without ref?
pierre: you are such an inspiration
samurai-esque:

Last edited by Omi-kun on Sun Jun 22, 2003 12:51 pm; edited 1 time in total |
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Probustion member
Member # Joined: 20 Aug 2002 Posts: 174 Location: NL
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Posted: Sun Jun 22, 2003 12:31 pm |
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shot from gladiator. mmm need to practice more!
question for Matthew (and others):
i noticed you were talking about hard values. could you maybe explain to me what they are and how to apply them?
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Omi-kun member
Member # Joined: 30 Nov 2002 Posts: 318 Location: Austin, tx
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Posted: Sun Jun 22, 2003 1:23 pm |
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hardvalue, methinks, is using brushes with 100% opacity, like this one, which is a horrible example but you get the idea. Pierre does a lot of hardvalue stuff like his shots of gladiator where it looks so real but everything is hard like he did it with msPaint
*I don't know what it is |
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wasssup member
Member # Joined: 29 Oct 2002 Posts: 275 Location: London, UK
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Posted: Sun Jun 22, 2003 1:48 pm |
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thanks all you there!
im soooooooooooo shameless to post this crap here...inspired alot by spooges mech
cant paint too much this week, hope to see ya dudes very soon,keep it up
peace out |
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dr . bang member
Member # Joined: 07 Apr 2000 Posts: 1245 Location: Den Haag, Holland
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Posted: Sun Jun 22, 2003 1:54 pm |
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I want every single one of you to look at this picture again.
pierre wrote: |
thanks all, and superb work, all of you!
trying to get back to reality after too much mid-summer celebrating.
Old High school acrylic done from the window of my old home, it was done in one sitting so it should qualify as a speedy.
Should really get back to depicting the life of a samurai...
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_________________ Join Roundeye SECRET art forum shhhhhhhhhhh!!!!!!!! |
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Matthew member
Member # Joined: 05 Oct 2002 Posts: 3784 Location: I am out of here for good
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Posted: Sun Jun 22, 2003 2:08 pm |
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Probustion - hard values as what I mean doesn�t have to be 100% opacity but it has to be sharp and clear colors, so the use of a sharp brush is important. Also with the values you experiment with highlight, halftone and Cast shadow, that�s what I am doing I try to make my way through with less, so no between values.
Not sure how to explain how to apply them and I am not a pro so I can�t explain that good. Anyway, the highlight is the brightest on your picture so always think in terms of a highlight somewhere and the rest should fit in there somewhere. For your picture if it was me I was gonna add a brighter highlight so you give the picture more depth. (but I guess you had ref for it)
My pictures in here are just experiments and right now I am trying to draw with colors. :)
I hope that answers some.
pierre, Spooge - maybe you guys can explain this better to Probustion.
see you and have a nice day
Matthew |
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Finer member
Member # Joined: 10 Oct 2000 Posts: 125 Location: Norway
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AndyT member
Member # Joined: 24 Mar 2002 Posts: 1545 Location: Germany
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Posted: Sun Jun 22, 2003 2:56 pm |
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ODD, pierre, wasssup, spooge  _________________ http://www.conceptworld.org
Last edited by AndyT on Sun Jun 22, 2003 11:44 pm; edited 2 times in total |
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Probustion member
Member # Joined: 20 Aug 2002 Posts: 174 Location: NL
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Posted: Sun Jun 22, 2003 3:25 pm |
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thanks oki-kun, matthew, i think i got the point. i guess hardvalues is painting values with "simplicity" in a way i often see spooge do it.
yeah i used ref for mine. there wasn't alot of information in the picture but kinda liked the pose
wasssup: i like that one! |
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stereophoenix member
Member # Joined: 02 Jul 2000 Posts: 152 Location: Sydney
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Posted: Sun Jun 22, 2003 4:47 pm |
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wasssup member
Member # Joined: 29 Oct 2002 Posts: 275 Location: London, UK
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Posted: Sun Jun 22, 2003 6:00 pm |
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andy,probustion: thanks!
stereophoenix: that things coming out from my monitor... nice composition
another crappi
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DSedov junior member
Member # Joined: 19 Jun 2003 Posts: 30 Location: Santa Barbara CA
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Posted: Sun Jun 22, 2003 6:02 pm |
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I practised and practised, and I think I've god better at defining values.... still bad though. Craig, let me know if I went in the right direction or not after your comments.
 _________________ Dennis Sedov
Artiquest Magazine |
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DSedov junior member
Member # Joined: 19 Jun 2003 Posts: 30 Location: Santa Barbara CA
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Posted: Sun Jun 22, 2003 6:04 pm |
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wassup: How do you have your paintings texturized? Is it something in Painter or do you have some custom brushes in PS?
Ihave to overlay some texture to achieve something like that but it still looks wrong.
Also, how do you break out from the roundness of photoshop brushes?
Here is another one really quick. Inspired by wassup. With the lost one I think i've got even better. I know its nothing for most of you guys, but I felt a little more confident with values and color
 _________________ Dennis Sedov
Artiquest Magazine |
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wasssup member
Member # Joined: 29 Oct 2002 Posts: 275 Location: London, UK
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Posted: Sun Jun 22, 2003 6:46 pm |
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Dennis: yes i do use painter to do those cheesy tricks, just mixed a couple of brushes like pastel and chalk,with paper texture of course. however i dont feel any better with those eye candies, the only reason i used them is that i simply feel disconcerted to post on Sijun without decorative shit, coz of my poor, naked basic techniques:P
abt the ps brushes...i think you can load special brushes from brush library . browse through the ps help file, you cant miss it.
btw. the texture on your pics looks nice. there are a lot of ways to achieve your goal and i dont think you need to improve your texturizing skill that urgently:) |
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Socar MYLES member
Member # Joined: 27 Jan 2001 Posts: 1229 Location: Vancouver, Canada
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Posted: Sun Jun 22, 2003 6:54 pm |
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Lately, I've been having this problem...I just can't draw anything worth shit. (No, really. I'm not being modest--I seem to have completely lost my skill.)
So, I thought maybe I was trying too hard...I decided to try...not trying at all.
The result:
The verdict? I still can't draw. What is WRONG with me? _________________ Dignity isn't important. It's everything.
www.gorblimey.com - art |
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DSedov junior member
Member # Joined: 19 Jun 2003 Posts: 30 Location: Santa Barbara CA
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Posted: Sun Jun 22, 2003 8:39 pm |
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Thanks alot wassup!!! I think I almost got the basic of choosing the right color, so it would look more realistic and unified, I just mix dominant color with the one I intend to maint and sample different parts of what I have in the area where the colors are mixed. Usually do this right where I pain. hehe
Here is another quicky. .. seams like I have pink and green theme today.
Any other painting tips? BTW, do you guys think Im improving from what I've posted about two pages before?
And this one too.... inspired by wassup =)
 _________________ Dennis Sedov
Artiquest Magazine |
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nexykun member
Member # Joined: 25 Mar 2003 Posts: 85
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Posted: Sun Jun 22, 2003 11:02 pm |
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looks like things picked up again _________________ "HUGBIES!!"-freakazoid |
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PawelLipka_ junior member
Member # Joined: 09 Jan 2003 Posts: 47 Location: Wroclaw,Poland
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Posted: Sun Jun 22, 2003 11:20 pm |
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about 30 minutes.
[/img] |
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nexykun member
Member # Joined: 25 Mar 2003 Posts: 85
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Posted: Sun Jun 22, 2003 11:27 pm |
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ok last one for tonight...i promise _________________ "HUGBIES!!"-freakazoid |
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DSedov junior member
Member # Joined: 19 Jun 2003 Posts: 30 Location: Santa Barbara CA
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Posted: Mon Jun 23, 2003 1:26 am |
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Last one for me as well =) Gotta sleep sometime [/url] _________________ Dennis Sedov
Artiquest Magazine |
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evewongsg junior member
Member # Joined: 14 Jan 2003 Posts: 12 Location: Singapore
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Posted: Mon Jun 23, 2003 2:40 am |
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DSedov junior member
Member # Joined: 19 Jun 2003 Posts: 30 Location: Santa Barbara CA
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Posted: Mon Jun 23, 2003 3:05 am |
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Aha.... last one ... I wish =))
I used to references for this one. Pose from some pic and a photo of my girlfriend.. Its kind of a surprise for her =) Hope she'll like it.
 _________________ Dennis Sedov
Artiquest Magazine |
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spooge demon member
Member # Joined: 15 Nov 1999 Posts: 1475 Location: Haiku, HI, USA
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Posted: Mon Jun 23, 2003 3:08 am |
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wassup, those mech are sooper, much better than mine, painter tricks and all
thanks omi-kun. not sure how to answer you. think like bingo-you know a a few things, a few squares filled. Try to reason out what goes around what you know. As you do several thousand images, what you know gets greater, and you get better at guessing. ???
You think you got it bad, Socar, lugga dis, time to go to bed
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starglider2 member
Member # Joined: 19 Mar 2002 Posts: 275 Location: belgium
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Posted: Mon Jun 23, 2003 3:21 am |
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Hi All, logn time ago....as i dont paint almost anymore since 3 months...im in my music-making flow and it keeps hunting me......when thats done ill fire up photoshop again.....
spooge, socar, pierre, bang, flushgarden....wonderful pieces again ! you guys keep the globe spinnning.
Spooge, i like what u said about "what goes on around what u know".....
I try to imagine activities pretty far away from my image frame, it helps popping up ideas of certain lighting/shadowing. It helps to paint "values" rather than objects.
How do u guys get that dusty/rich/noise texturized feeling ?
is that painter ? ps7 ?
what brushed can u suggest for doing that
? _________________ If there is no God, who pops up the next kleenex in the box? |
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SpiralEye member
Member # Joined: 08 May 2001 Posts: 234 Location: Savannah, GA
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Posted: Mon Jun 23, 2003 4:21 am |
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starglider--I'm no pro at texture, but try making a funky, noisy brush in PS and then increasing the spacing in the brush settings |
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Deckard member
Member # Joined: 08 Aug 2002 Posts: 120 Location: Norway
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Posted: Mon Jun 23, 2003 6:55 am |
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spooge, wasssup
 _________________ "It would be quicker to train an APE!"
-- Basil Fawlty |
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