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Topic : "The 3d thread" |
whom member
Member # Joined: 28 Feb 2012 Posts: 275 Location: Sweden
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Posted: Wed Nov 21, 2012 12:37 pm |
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Samhell, thanks.
ZM, thank you. Appreciate the tip, couldn't get a decent result with the displacement map though. I might build a new wall with more detailed blocks. It's a long time project. Still got some more things to add. What are you working on currently?
Started to work on the cat for the barrel piece. The hair particles started to act up though so have to make some changes and then save the.obj file in the internal blender.... Might be a Blender setting not updated yet I assume.....
 _________________ http://www.umbus.com |
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whom member
Member # Joined: 28 Feb 2012 Posts: 275 Location: Sweden
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Posted: Wed Nov 21, 2012 2:00 pm |
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Hmm maybe the cat is a bit big...
Testing the composition....
 _________________ http://www.umbus.com |
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ZM member
Member # Joined: 09 Apr 2010 Posts: 107 Location: Paris, France
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Posted: Thu Nov 22, 2012 1:29 pm |
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| whom wrote: |
Samhell, thanks.
ZM, thank you. Appreciate the tip, couldn't get a decent result with the displacement map though. I might build a new wall with more detailed blocks. It's a long time project. Still got some more things to add. What are you working on currently?
Started to work on the cat for the barrel piece. The hair particles started to act up though so have to make some changes and then save the.obj file in the internal blender.... Might be a Blender setting not updated yet I assume.....
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Is this the 3D render ? The fur (or messed up hair particle whatever) looks so cool ! I though it was a 2D sketch !
I'm working on some little random game during my personnal time (I make a looot of 3D at work, and I don't feel like doing more at home (for now )) _________________ http://astroukoff.blogspot.fr/ |
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whom member
Member # Joined: 28 Feb 2012 Posts: 275 Location: Sweden
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Posted: Fri Nov 23, 2012 12:43 pm |
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ZM, yep 3d render. Thank you.
This will be my last post in here guys, this time I will not come back to this forum. I feel the forum is going in a direction I can't follow. I have tried to boost up the spirit with continuous posting in here. A place is only as important as the members of it make it, and if we can't make it I can't continue.
Its' been nice to know you all, I've been many years around this place and even as Matthew back in the days.
I will be active over at cgsociety as "whom" so do not hesitate to contact me overthere.
 _________________ http://www.umbus.com |
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Tzan member
Member # Joined: 18 Apr 2003 Posts: 682 Location: Boston MA
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Posted: Sun Nov 25, 2012 9:33 am |
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| Good Luck! |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 727
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Posted: Fri Dec 14, 2012 2:07 pm |
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| whom wrote: |
This will be my last post in here guys, this time I will not come back to this forum. I feel the forum is going in a direction I can't follow. I have tried to boost up the spirit with continuous posting in here. A place is only as important as the members of it make it, and if we can't make it I can't continue.
Its' been nice to know you all, I've been many years around this place and even as Matthew back in the days.
I will be active over at cgsociety as "whom" so do not hesitate to contact me overthere.  |
I go away for a bit and he buggers off... *shakes fist*
Ditto: good luck Matthew!  |
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balistic member
Member # Joined: 01 Jun 2000 Posts: 2540 Location: Reno, NV, USA
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Posted: Sat Dec 15, 2012 7:45 pm |
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Not the first time Matthew has flounced away from Sijun  _________________ brian.prince|light.comp.paint |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 727
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Posted: Wed Dec 19, 2012 12:13 pm |
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I'm okay with long pauses - I'm getting old? XD
Glad to have an extended break. Finally found a decent audio program (from
people who know what a scroll wheel is for, heh):
Linux MultiMedia Studio
http://lmms.sourceforge.net/
Second video is in the pipeline (vectors/LMMS; sixty second shorts). Likely
animation is next (traditional or 3d, hmmmm...)...
Learning curve now looks like a pretzel - but it's okay!  |
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Tzan member
Member # Joined: 18 Apr 2003 Posts: 682 Location: Boston MA
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Posted: Wed Dec 19, 2012 12:33 pm |
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Each time he comes back he has gotten better.
So maybe next time he will have some great masterpiece to show. |
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Nide member
Member # Joined: 20 Jul 2009 Posts: 392 Location: Banks of the Styx
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 727
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Posted: Tue Jun 18, 2013 12:13 am |
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Nide, nice nice nice  |
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