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Author   Topic : "Regarding your new technique"
Nocturnal
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Joined: 24 Oct 1999
Posts: 97

PostPosted: Sun Oct 24, 1999 3:17 pm     Reply with quote
Dhab,
In one of your past commentaries, you mentioned that you found a new technique that you liked alot, but you didn't share exactly what it was. Is this something we can all look forward to in an upcoming tutorial or is it something simple enough to post in a thread? Also could this be in relation to some of Craig Mullins work? Thanks for the info!

-Nocturnal
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Nocturnal
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Joined: 24 Oct 1999
Posts: 97

PostPosted: Sun Oct 24, 1999 4:30 pm     Reply with quote
I found the answer to this in the other forum. So here's another question. Have you tried Craig's method? Is it something that you will be using in your future creations?

-Nocturnal
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Dhabih
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Joined: 13 Sep 1999
Posts: 523
Location: Kirkland, WA, U.S.A.

PostPosted: Sun Oct 24, 1999 5:43 pm     Reply with quote
Actually the new technique is heavliy influenced by craig mullins process and the next tutorial i do will show that.

Its kinda 70% new way, and 30% my old way.

I've been using this way since March-ish.

-dhab

[This message has been edited by Dhabih (edited October 24, 1999).]
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Isaac Hayes
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Joined: 24 Oct 1999
Posts: 17
Location: JC, Missouri, USA

PostPosted: Sun Oct 24, 1999 6:37 pm     Reply with quote
Ah, I have noticed the new techniques and here is what I think/can derive from looking at them: The new way you use a lot of pure brushing and drawing details directly over areas instead of dodging and smudging the area a lot. This style can provide the classic "oil on canvas" look as brush strokes are more defined and I think could provide more detail. Of course the old method is the best for large areas of smoothness like faces or setting down shading first.

I have yet to try this method but I belive I would prefer it since I tend to over-work stuff and never am satisfied with it. Working with a brush with high-hardness would be the ideal for this style from what I can tell by looking at art like the Star Wars pieces. I need to try that as I tend to use too soft/fuzzy of brushes all the time. :P

One final comment about the old style: I feel that it made your work unique and gave it a special style. The new technique seems too classic and like everybody uses it. Maybe I'm partial to the old one because I never could master it
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Alex
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Joined: 23 Oct 1999
Posts: 44
Location: Toronto, Ontario, canada

PostPosted: Sun Oct 24, 1999 6:53 pm     Reply with quote
Graig Mullins?? From goodbrush.com?? Gee! This guy is awesome! Some of he's works are unbelievable... My favorite one is Macross thingy =) and the commersial for the bank is damn heavy detailed... =)

------------------
Alex D. G.
http://www.alexdg.com


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Isaac Hayes
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Joined: 24 Oct 1999
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Location: JC, Missouri, USA

PostPosted: Sun Oct 24, 1999 7:04 pm     Reply with quote
Craig Mullins actualy draws his work on the computer at insanely huge dimensions. I am amazed that he can manage it and paint that big without getting too focused on one part of the painting. He then resizes them down. If you look at the original painting of his intro pic you will see what I mean.

Realy interesting way of making paintings on the pc. I would think it would be faster than doing it 1:1 ratio, but for me I would have a hard time painting that large without wanting to make small details. It's not the method for me, but for others it might work. Use what you do best with & good luck to everyone on finding your favorite style!
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Pavel Lagutin
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Joined: 23 Oct 1999
Posts: 47
Location: Russia

PostPosted: Sun Oct 24, 1999 7:34 pm     Reply with quote
To Dhab.
Hope you`ll get art in good way, because classic (Mullin`s style) method of painting is better when yours. You style mostly better for drawing textures. I think you`ll get what i mean when you get your first result in oil method of painting.

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Pavel Lagutin
http://www.race2.da.ru
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Affected
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Joined: 22 Oct 1999
Posts: 1854
Location: Helsinki, Finland

PostPosted: Sun Oct 24, 1999 9:00 pm     Reply with quote
Actually, I gathered from goodbrush.com, that mullins often does a sketch at a low res, then resizes the sketch to a higher resolution, to put in the details, and resizes it downwards again. And of course, if an image is for print, it HAS to be big.
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